cleaned up what should be private member access

master
Chris Punches 2017-04-29 17:35:03 -04:00
parent 69539ae019
commit d62df8b076
12 changed files with 479 additions and 240 deletions

View File

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View File

@ -1,8 +1,6 @@
{ {
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{ "name": "gcc is present", "depends on": [ null ] }, { "name": "independent test", "depends on": null },
{ "name": "gcc can compile", "depends on": [ "gcc is present" ] }, { "name": "dependent test", "depends on": [ "independent test", null, null ] }
{ "name": "gcc can compile2", "depends on": [ "gcc is present" ] },
{ "name": "gcc can compile", "depends on": [ "gcc is present" ] }
] ]
} }

View File

@ -1,19 +1,19 @@
{ {
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{ {
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}, },
{ {
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"rectify": false "rectify": false

Binary file not shown.

View File

@ -4,22 +4,38 @@
int main() int main()
{ {
// A Plan is made up of Tasks, and a Suite is made up of Units.
// A Plan declares what units are executed and a Suite declares the definitions of those units.
Conf configuration = Conf("config.json"); Conf configuration = Conf("config.json");
UnitHolder unitHolder = UnitHolder( configuration.get_units_path() );
Plan plan = Plan( configuration.get_plan_path() );
// load the configuration file which contains filepaths to definitions of a plan and definitions of units.
std::string definitions_file = configuration.get_units_path();
std::string plan_file = configuration.get_plan_path();
for ( int i = 0; i < plan.tasks.size(); ++i ) Suite unit_definitions = Suite( definitions_file );
Plan plan = Plan( plan_file );
for ( int i = 0; i < plan.num_tasks(); ++i )
{ {
std::string current_task_name = plan.tasks[i].get_name(); Task current_task = plan.select_task_index( i );
std::cout << "Found task name in \"" << configuration.get_plan_path() << "\":\t" << current_task_name << std::endl << std::endl;
Unit current_unit = unitHolder.select_unit( current_task_name ); Unit current_unit = unit_definitions.select_unit( current_task.get_name() );
std::cout << "Associated Unit name:\t\t" << current_unit.get_name() << std::endl; std::cout << "Found task name in \"" << configuration.get_plan_path() << "\":\t" << current_task.get_name() << std::endl << std::endl;
std::cout << "Associated Unit target:\t\t" << current_unit.get_target() << std::endl;
std::cout << "Associated Unit healer:\t\t" << current_unit.get_rectifier() << std::endl; std::cout << "Associated Unit name:\t\t" << current_unit.get_name() << std::endl;
std::cout << "Associated Unit heals:\t\t" << current_unit.get_rectify() << std::endl << std::endl; std::cout << "Associated Unit target:\t\t" << current_unit.get_target() << std::endl;
std::cout << "Associated Unit healer:\t\t" << current_unit.get_rectifier() << std::endl;
std::cout << "Associated Unit heals:\t\t" << current_unit.get_rectify() << std::endl;
Json::Value deps = current_task.get_dependencies();
for ( int j = 0; j < deps.size(); ++j )
{
std::cout << "Associated Dependency:\t\t" << deps[j] << std::endl;
}
std::cout << std::endl;
} }
return 0; return 0;

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@ -1,16 +1,71 @@
// //
// Created by phanes on 4/22/17. // Created by phanes on 4/22/17.
// //
#include "Plan.h" #include "Plan.h"
Task::Task( Json::Value loader_root ) Task::Task( Json::Value loader_root )
{ {
this->name = loader_root.get("name", "?").asString(); this->name = loader_root.get("name", "?").asString();
this->dependencies = loader_root.get("depends on", ""); this->dependencies = loader_root.get("depends on", "");
this->has_succeeded = false;
} }
std::string Task::get_name() { return this->name; }
std::string Task::get_name() { return this->name; }
bool Task::isDone() { return this->has_succeeded; }
void Task::finish() { this->has_succeeded = true; }
// returns Json::Value for dependencies
Json::Value Task::get_dependencies() { return this->dependencies;} Json::Value Task::get_dependencies() { return this->dependencies;}
Json::Value Task::set_dependencies()
{
}
int Plan::num_tasks()
{
return (int)this->tasks.size();
}
Task Plan::select_task_index(int index) {
return this->tasks[index];
}
Task Plan::select_task( std::string provided_name )
{
/*
* returns a task from a Plan object by name
* this will need reworked. maybe should return int, populate a pointer.
* error handling is the concern here.
*/
{
Task * returnable;
bool foundMatch = false;
for ( int i = 0; i < this->tasks.size(); i++ )
{
std::string task_name = this->tasks[i].get_name();
if ( task_name == provided_name )
{
returnable = & this->tasks[i];
foundMatch = true;
break;
}
}
if (! foundMatch )
{
std::cerr << "Task name \"" << provided_name << "\" was referenced but not defined!" << std::endl;
std::exit(1);
}
return * returnable;
}
}
Plan::Plan( std::string filename ): JLoader( filename ) Plan::Plan( std::string filename ): JLoader( filename )
{ {
/* Plan loads a file and deserializes the Unit JSON object to Task types as a vector member /* Plan loads a file and deserializes the Unit JSON object to Task types as a vector member
@ -22,4 +77,4 @@ Plan::Plan( std::string filename ): JLoader( filename )
{ {
this->tasks.push_back( Task( raw_tasks[index] ) ); this->tasks.push_back( Task( raw_tasks[index] ) );
} }
}; };

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@ -10,24 +10,30 @@
class Task class Task
{ {
private: private:
std::string name; std::string name;
Json::Value dependencies; Json::Value dependencies;
bool has_succeeded;
public: public:
Task( Json::Value loader_root ); Task( Json::Value loader_root );
std::string get_name(); std::string get_name();
Json::Value get_dependencies(); Json::Value get_dependencies();
Json::Value set_dependencies();
bool isDone();
void finish();
}; };
class Plan: public JLoader class Plan: public JLoader
{ {
public: private:
using JLoader::JLoader; std::vector<Task> tasks;
std::vector<Task> tasks;
Plan( std::string filename ); public:
Plan( std::string filename );
Task select_task( std::string provided_name );
Task select_task_index( int index );
int num_tasks();
}; };
#endif //FTESTS_PLAN_H #endif //FTESTS_PLAN_H

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@ -3,7 +3,11 @@
// //
#include "Units.h" #include "Units.h"
Unit::Unit( Json::Value loader_root ) Unit::Unit( Json::Value loader_root )
/*
* Constructor for Unit type. Receives a UnitHolder loader_root.
*/
{ {
this->name = loader_root.get("name", "?").asString(); this->name = loader_root.get("name", "?").asString();
this->target = loader_root.get("target", "?").asString(); this->target = loader_root.get("target", "?").asString();
@ -14,7 +18,9 @@ Unit::Unit( Json::Value loader_root )
this->rectify = loader_root.get("rectify", "?").asString(); this->rectify = loader_root.get("rectify", "?").asString();
} }
/*
* getters for Unit type.
*/
std::string Unit::get_name() { return this->name; } std::string Unit::get_name() { return this->name; }
std::string Unit::get_target() { return this->target; } std::string Unit::get_target() { return this->target; }
std::string Unit::get_output() { return this->output; } std::string Unit::get_output() { return this->output; }
@ -23,20 +29,25 @@ std::string Unit::get_active() { return this->active; }
std::string Unit::get_required() { return this->required; } std::string Unit::get_required() { return this->required; }
std::string Unit::get_rectify() { return this->rectify; } std::string Unit::get_rectify() { return this->rectify; }
UnitHolder::UnitHolder( std::string filename ): JLoader( filename ) Suite::Suite( std::string filename ): JLoader( filename )
{ /* Suite loads a file and deserializes the Unit JSON object to Unit types as a vector member
/* UnitHolder loads a file and deserializes the Unit JSON object to Unit types as a vector member * Suite { vector<Unit> }
* UnitHolder { vector<Unit> }
*/ */
{
Json::Value raw_units = this->get_root()["units"]; Json::Value raw_units = this->get_root()["units"];
for ( int index = 0; index < raw_units.size(); index++ ) for ( int index = 0; index < raw_units.size(); index++ )
{ {
this->units.push_back(Unit( raw_units[index] )); this->units.push_back( Unit( raw_units[ index ] ) );
} }
}; };
Unit UnitHolder::select_unit(std::string provided_name) Unit Suite::select_unit( std::string provided_name )
/*
* returns a unit from a unitholder object by name
* this will need reworked. maybe should return int, populate a pointer.
* error handling is the concern here.
*/
{ {
Unit * returnable; Unit * returnable;
bool foundMatch = false; bool foundMatch = false;
@ -53,7 +64,7 @@ Unit UnitHolder::select_unit(std::string provided_name)
} }
if (! foundMatch ) if (! foundMatch )
{ {
std::cerr << "Unit name \"" << provided_name << "\" was referenced in a plan task but not defined!" << std::endl; std::cerr << "Unit name \"" << provided_name << "\" was referenced but not defined!" << std::endl;
std::exit(1); std::exit(1);
} }

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@ -11,33 +11,37 @@
class Unit class Unit
{ {
private: private:
std::string name; std::string name;
std::string target; std::string target;
std::string output; std::string output;
std::string rectifier; std::string rectifier;
std::string active; std::string active;
std::string required; std::string required;
std::string rectify; std::string rectify;
public: public:
Unit( Json::Value loader_root ); Unit( Json::Value loader_root );
std::string get_name(); std::string get_name();
std::string get_target(); std::string get_target();
std::string get_output(); std::string get_output();
std::string get_rectifier(); std::string get_rectifier();
std::string get_active(); std::string get_active();
std::string get_required(); std::string get_required();
std::string get_rectify(); std::string get_rectify();
}; };
class UnitHolder: public JLoader class Suite: public JLoader
{ {
public: private:
using JLoader::JLoader; std::vector<Unit> units;
std::vector<Unit> units;
UnitHolder( std::string filename ); public:
Unit select_unit( std::string provided_name ); // constructor
Suite( std::string filename );
// returns the unit type identified by name or null
Unit select_unit( std::string provided_name );
}; };