230 lines
7.7 KiB
C++
230 lines
7.7 KiB
C++
/*
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Rex - A configuration management and workflow automation tool that
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compiles and runs in minimal environments.
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© SILO GROUP and Chris Punches, 2020.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "Suite.h"
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/**
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* @class SuiteException
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* @brief Exception thrown when a Suite tries to access a contained Unit's value that is not present in the Unit.
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*
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* This exception is thrown when a Suite object tries to access a value in a contained Unit object that is not present in the Unit. The error message is stored in the `msg_` member variable and can be retrieved with the `what` method.
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*/
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class SuiteException: public std::exception
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{
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public:
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/**
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* @brief Constructor for SuiteException class (C-style string).
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*
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* @param message C-style string error message. The string contents are copied upon construction. The caller is responsible for deleting the char*.
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*/
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explicit SuiteException(const char* message):
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msg_(message)
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{
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}
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/**
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* @brief Constructor for SuiteException class (C++ STL string).
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*
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* @param message The error message.
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*/
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explicit SuiteException(const std::string& message):
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msg_(message)
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{}
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/**
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* @brief Destructor for SuiteException class.
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*
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* Virtual to allow for subclassing.
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*/
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virtual ~SuiteException() throw (){}
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/**
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* @brief Get the error message.
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*
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* @return A pointer to a const char*. The underlying memory is in the possession of the Exception object. Callers should not attempt to free the memory.
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*/
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virtual const char* what() const throw (){
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return msg_.c_str();
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}
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protected:
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/// Error message.
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std::string msg_;
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};
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/**
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* @brief Constructor for Suite class.
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*
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* The Suite class is simply a managed container for a Unit vector.
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* Once instantiated, all methods will require either a JSON file or string to be loaded as deserialized Unit types
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* before being called or will simply throw an exception.
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* From the high level, a Suite contains the full definitions of all potential Units to execute defined in the Unit
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* definition files that it is loading. It is meant to be used in such a way that as the application iterates through
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* the Task objects contained by the application Plan, it will iterate through the appplication's Suite, which contains
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* the definition of all available Tasks. In this manner, defining units and executing units are split into separate
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* human processes to allow modularly developed profiles of test suites. As inferred, Unit is expected to be one of
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* the two types that are only instantiated once per application run, though it is designed to be used more than once
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* if the implementor so desires.
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*/
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Suite::Suite( int LOG_LEVEL ): JSON_Loader( LOG_LEVEL ), slog( LOG_LEVEL, "_suite" )
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{
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this->LOG_LEVEL;
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}
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/**
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* @brief Get the list of unit files in a directory
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*
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* This function retrieves all the files with a ".units" extension in the specified directory.
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*
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* @param[out] files The list of unit files
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* @param[in] path The path of the directory to search
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*
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* @return None
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*/
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void Suite::get_units_from_dir( std::vector<std::string> * files, std::string path )
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{
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// TODO: this whole method probably needs rewritten
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DIR* dirFile = opendir( path.c_str() );
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if ( dirFile )
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{
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std::string entry;
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struct dirent* hFile;
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errno = 0;
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while (( hFile = readdir( dirFile )) != NULL )
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{
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if ( !strcmp( hFile->d_name, "." ))
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{
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continue;
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}
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if ( !strcmp( hFile->d_name, ".." ))
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{
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continue;
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}
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// hidden files
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if ( hFile->d_name[0] == '.' )
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{
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continue;
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}
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// dirFile.name is the name of the file. Do whatever string comparison
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// you want here. Something like:
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if ( strstr( hFile->d_name, ".units" ))
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{
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std::string full_path = path + hFile->d_name;
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files->push_back( full_path );
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}
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}
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closedir( dirFile );
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} else {
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this->slog.log( E_DEBUG, "File not found: " + path );
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}
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}
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/**
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* @brief Load units from a file or directory
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*
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* This function loads units from a file or directory containing unit files.
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* The unit files must be in JSON format.
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*
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* @param[in] units_path The path to the file or directory containing unit files
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*
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* @return None
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*/
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void Suite::load_units_file( std::string units_path )
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{
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std::vector<std::string> unit_files;
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if ( is_dir( units_path ) )
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{
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// we have a directory path. find all files ending in *.units and load them into a vector<std::string>
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get_units_from_dir( &unit_files, units_path );
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}
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if ( is_file( units_path ) )
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{
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unit_files.push_back( units_path );
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}
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this->slog.log( E_INFO, "Unit files found: " + std::to_string( unit_files.size() ) );
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for ( int i = 0; i < unit_files.size(); i++ )
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{
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// will use json_root buffer on each run to append to this->units vector as valid units are found.
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this->load_json_file( unit_files[i] );
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// staging buffer
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Json::Value jbuff;
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// fill the jbuff staging buffer with a json::value object in the supplied units_path
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if ( this->get_serialized( jbuff, "units" ) == 0)
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{
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this->json_root = jbuff;
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}
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// iterate through the json::value members that have been loaded. append to this->units vector
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// buffer for units to append:
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Unit tmp_U = Unit( this->LOG_LEVEL );
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for ( int index = 0; index < this->json_root.size(); index++ )
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{
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// assemble the unit from json_root using the built-in value operator
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tmp_U.load_root( this->json_root[ index ] );
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if ( tmp_U.get_active() ) {
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// append to this->units
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this->units.push_back( tmp_U );
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this->slog.log( E_INFO, "Added unit \"" + tmp_U.get_name() + "\" to Suite.");
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}
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}
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}
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}
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/**
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* @brief Returns a contained Unit identified by the `provided_name` attribute.
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*
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* @param result The unit type that receives the unit's value.
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* @param provided_name The name of the unit being fetched.
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*
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* @throws SuiteException if the unit with the specified name is not found.
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*/
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void Suite::get_unit(Unit & result, std::string provided_name)
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{
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bool foundMatch = false;
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for ( int i = 0; i < this->units.size(); i++ )
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{
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std::string unit_name = this->units[i].get_name();
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if ( unit_name == provided_name )
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{
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result = this->units[i];
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foundMatch = true;
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break;
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}
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}
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if (! foundMatch )
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{
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this->slog.log( E_FATAL, "Unit name \"" + provided_name + "\" was referenced but not defined!" );
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throw SuiteException( "Undefined unit referenced." );
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}
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} |